![How to make the player object follow the movements of the mouse/touch (not position) - Godot Engine - Q&A How to make the player object follow the movements of the mouse/touch (not position) - Godot Engine - Q&A](https://files.catbox.moe/0xmjf0.gif)
How to make the player object follow the movements of the mouse/touch (not position) - Godot Engine - Q&A
GitHub - AlansCodeLog/godot-gimbal-control-node: Gimbal node plugin (e.g. for cameras) for Godot, w/ mouse dragging, mouse look, zoom, target follow, transform limits, custom keys, etc.
![Small Updates to my new game, screen shake and effect with particle added when u shoot, also the player direction follow the mouse position. Devlog #2 : r/godot Small Updates to my new game, screen shake and effect with particle added when u shoot, also the player direction follow the mouse position. Devlog #2 : r/godot](https://external-preview.redd.it/M4F_tZz5c4zGZTYirjiJSpDww1nZfKNjf7gBS28DuXM.png?format=pjpg&auto=webp&s=e6e283afce4e8bd728f5c85b8f669f1750cb8416)
Small Updates to my new game, screen shake and effect with particle added when u shoot, also the player direction follow the mouse position. Devlog #2 : r/godot
![How to make Camera2D that follows mouse cursor while keeping player inside (like nuclear throne) - Godot Engine - Q&A How to make Camera2D that follows mouse cursor while keeping player inside (like nuclear throne) - Godot Engine - Q&A](https://stevensplint.com/wp-content/uploads/2019/02/ezgif.com-gif-to-apng.gif)